Everything works really well!
I was able to play XCOM 2, Trails in the Sky SC, The Witcher 2, Undertale, Euro Truck Simulator 2 and Cities: Skylines with it.
- The controller is well-built. It feels great in the hands and it has good, responsive buttons.
- In addition, the controller has four physical things that I like: the twin touchpads (seriously), the grip buttons (essentially L3 and R3, making stick presses L4 and R4), the gyroscope (like a phone’s, but better) and haptic feedback.
- The touchpads and haptic feedback are impressive. They work like universal controls and can be configured to mimic either a joystick / analog stick, a trackball / mouse, a screen (absolute positioning), and a universal menu that can be configured up to 12 buttons.
- Configuration is highly flexible. The Steam community lets you contribute your own layouts to the public and nearly every aspect of the device can be configured – from touchpad deadzones to outer rings to mode-shifting and more.
The learning curve is quite high, and is a turn-off for most people. It’s a device intended for those who are willing to actually use something completely different.
The Link is just as great. It’s a plug and play experience: Just connect it to your network, make sure your PC is running Steam and it can stream to your TV. You just need a great PC and a strong home network.
Response rates are impressive. I don’t notice any lag nor latency when pressing buttons and all of the game is played out on the screen as if it was my PC.
It has occasional hiccups, either Steam disconnects or Windows interferes with your game session or if the game itself crashes and locks things out. With the Link and the Controller, I was able to achieve exactly what Valve intended for it: PC games on the big screen, without a bulky mouse or keyboard. It’s not necessarily better at PC or console games (sometimes it is, sometimes it’s worse), but at least it fits in a single device.